
but filled with happy.
"Cancerous new media bitch with no respect for the rules of the internet."

"THERE DEFINITELY IS A"-WHAT?!The widget “gold rush” reached saturation in a matter of months, yet advertisers still wanted in on a piece of the action; from early-adopters Red Bull Roshambul (May 2007) to the somewhat more cautious TopShop Fashion Fix (December 2007). On paper, both advertisers have achieved a reasonable user base, with c.50k Roshambul & c.26k TopShop installs respectively (http://adonomics.com - 7th January 2009). Yet on closer inspection these figures paint a different picture: less than 1% of the above application users are actually actively using the brand’s application.
Building a branded application is relatively easy: mix 1 x PHP developer with 1 x reliable hosting service service & beat until you lose the will to live. Oh, & don't forget to season with 1 x bottomless pot of cash to taste.*
Once prĂȘt, a hired helping hand of display traffic drivers, social ads & PR (not to mention the dark art of cost-per-install media buys should generate initial traction - but - the application/widget in question needs to be able to hold its own amongst its "unsponsored" peers...
Consumers love a gimmick, yet the main hurdle for advertisers is to hold their audience captive: the key to widget success is the continual renewal of a successful - yet focused - proposition.
Further still, what happens after a successful campaign? Is it sensible for a brand to make “friends” with thousands of people on Myspace or build a useful application, only to take it away from their newly-built fan base at the end of the campaign? A living application needs to be nurtured; if a brand is unwilling to invest in the ongoing management & updating of their widget, how much will brand perception be affected by out of date, stagnating content?
Slide Inc’s SuperPoke! is a great example of an application that embraces the fickle nature of the social networking audience; new “pokes” are constantly springing up, some limited to several thousand or appearing over several days in celebration of a public holiday. Users regularly check-back in search of new actions to “poke” their friends with, hence the active audience is kept engaged & active users are retained.
If an advertiser is able to piggyback an existing application’s success & vast audience reach, why go to the trouble of taking on the big boys at greater cost? In a cross-media sense, brands aren’t asking consumers to watch their bespoke TV Channels or buy their branded magazines from their local newsagent; so why should they expect a busy social networker to utilise & endorse a “wolf in sheep’s clothing” piece of advertising when they could be engaged in a realtime virtual Mafia showdown?
*NB cooking times may vary & will most likely take longer than specified.